- Ripulire e ottimizzare la posizione delle schede
- Aggiungere dissipatori e sostuire le ventole con vetole + silenziose se reperibili
- Disporre meglio gli HardDisk e aggiungere dissipatori e/o ventole
- Fissare meglio HardDisk e Cd-Rom e cercare di insorizzare il tutto


- copiare CABS e file necessari a 98lite Pro
- partizione swap 1GB su C
- Impostare bios come da sezione
- installare win98 con 98lite pro
- lista programmi da installare in ordine
- aggiornamenti da windowsupdate e sito con aggiornamenti winME
- driver aggiornati scheda madre e audio
- driver scheda acquisizione video BT universali
- driver Raziel Evolution con 3dfx32vs.dll modificato (patch dBorca)?
- driver modem
- driver Scanner
- directx 8.1 redistribuibili
- directx 9 ultima versione redistribuibili
- cacheman 5.1
- Dustbuster
- RegSeeker
- Firefox
- Gimp 2.0
- Acrobat 5
- OpenOffice
- CorelDraw 9
- Blender3D o 3D Studio Max 3.1
- DosBox
- registry guide
- Morrowind

- disattivare cestino su d e d2
- regolare la cache di internet
- regolare lo spazio cestino
- copiare i giochi abandonware
- eseguire i consigli di registry guide
- impostare 3dfx tools come da sezione
- impostare variabili d'ambiente MesaFX
- eseguire RegSeeker
- eseguire DustBuster
- deframmentare con WinMe defrag

- Divertirsi! :)


------- Impostazioni bios -----------

Fast Gate A20 Option Enabled
Video BIOS shadowing Disabled
Video BIOS cacheable Disabled
xxxxx - xxxxx Shadow All disabled
IDE prefetch mode Enabled
Init Display First AGP or PCI (Select your card type)
IDE HDD Block Mode Enabled
IDE 32-bit transfer mode Enabled
Assign IRQ for USB Disabled (Unless you use USB Devices)
Assign IRQ for VGA Enabled
PCI/VGA palette snoop Disabled
PNP OS Installed Enabled (Unless you want to manually assign IRQ's)
Resource Controlled By Auto (Unless you want to manually assign IRQ's and DMA's)
AGP aperture size 4 (as low as possible)
AGP master 1 WS write Enabled ***
AGP master 1 WS read Enabled ***
Bank 0/1, 2/3 DRAM timing Turbo ***
CPU to PCI write buffer Enabled
Delayed Transaction Enabled
DRAM speculative leadoff Enabled ***
DRAM Data Integrity Mode Non-ECC (Unless you have ECC Memory)
Delay DRAM read latch (The lower, the faster) ***
Fast writes Enabled
Memory parity/ECC check Disabled ***
Passive Release Enabled
PCI Concurrency Enabled
PCI master 0 WS write Enabled ***
RAS active time (The higher, the faster) ***
RAS to CAS delay (The lower, the faster) **
Read around write Enabled
SDRAM Bank Interleave 4-bank/way
SDRAM CAS Latency Time 2 **
SDRAM cycle length 2 **
SDRAM Precharge control Enabled
Spread spectrum (modulation) Disabled
System BIOS cacheable Disabled
Video RAM cacheable Disabled
8 bit I/O Recovery Time 1
16 bit I/O Recovery Time 1
Turbo frequency Enabled 

** Only if your memory supports it, otherwise use the next higher value.
*** Will improve speed but decreases stability. If you have problems, change it.
Source: Omegadrive 

------- Impostazioni 3dfx Tools -------

Blend 

This driver setup allows to get a balanced level between visual quality and frame rate: Voodoo3 users can't see some settings in 3dfx Tools because these are only for VSA-100 cards.



SYSTEM

- AGP command fifo: 2X 
- Highest quality video: High

- Refresh optimization: disabled

- Via chipset: performance

DIRECT3D

- Speed setting: fastest 

- 3D Filter Quality: High

- Alpha blending: sharper

- Geometry Assist: disabled

- D3D guardband clipping: enabled

- Anti aliasing: disabled

- Edge aliasing: enabled (it requires system reboot)

- Environment Anti-Aliasing: disabled

- Level of detail bias: 0

- Maximum buffered frames: 1 pending buffer

- Mip mapping dithering: disabled

- Rendering color depth: Force 32bpp Rendering

- STacceleration: disabled 

- Trilinear filter: disabled

- Triple buffer: enabled


OPENGL/GLIDE 

- Speed setting: fastest 

- 16 bit depth precision: fast

- 32 bit depth precision: fast

- 3D Filter Quality: High

- Alpha blending: sharper

- Anti aliasing: disabled

- Edge aliasing : enabled

- Force 16 bit texture: disabled

- Force 3d now! instruction: on

- Force mmx instruction: on

- Rendering Color-Depth: 16bpp forced

- OpenGL guardband clipping: enabled 

- Glide guardband clipping: enabled

- Z-culling: enabled 

- Z-cull near: 1% culling 

- Z-cull far: 1% culling

- Glide triple buffer: enabled

- Hidden surface removal: disabled (enabling yuo could see visual artifacts)

- Legacy texture compression: enabled

- Level of detail bias: 0

- Limit texture memory: disabled (enable for compatibility with old
games)

- Maximum buffered frames: 1 pending buffer

- Mip mapping dithering: disabled 

- OpenGL culling: enabled 

- Analog SLI: disabled 

- Environment Bump Mapping: disabled 

- Bumpmap Size: default 

- Pixel Clock Rendering: enabled 

- Dither Subtraction: enabled 

- Emulate Rush: disabled


------------- Variabili Ambiente MesaFX ----------

FX_GLIDE_NUM_TMU
OS: all
HW: dual-TMU cards (some Voodoo1, Voodoo2, Avenger, Napalm)
Desc: force single-TMU
Note: (*)
Value: "1"
FX_GLIDE_SWAPPENDINGCOUNT
OS: all
HW: all
Desc: max # of buffers allowed to build up
Note: (*) (!)
Value: "0", "1", "2" or "3"
FX_GLIDE_SWAPINTERVAL
OS: all
HW: all
Desc: number of vertical retraces to wait before swapping
Note: (*) (!) works only at Glide-level?
SSTH3_SLI_AA_CONFIGURATION
OS: all
HW: VSA100-based cards
Desc: SLI/AA setup
Note: (*) (!) works only at Glide-level?
Value:
1, 2, 4 chip cards
"0" - SLI & AA disable
"1" - SLI disabled, 2 sample AA enabled
2, 4 chip cards
"2" - 2-way SLI enabled, AA disabled
"3" - 2-way SLI enabled, 2 sample AA enabled
"4" - SLI disabled, 4 sample AA enabled
4 chip cards
"5" - 4-way SLI enabled, AA disabled
"6" - 4-way SLI enabled, 2 sample AA enabled
"7" - 2-way SLI enabled, 4 sample AA enabled
"8" - SLI disabled, 8 sample AA enabled 
SST_DUALHEAD
OS: win32
HW: ?
Desc: ?
Note: (!) disabled?
MESA_FX_NO_SIGNALS
OS: linux
HW: all
Desc: avoid installing signals
Note: (!) untested!
MESA_FX_INFO
OS: all
HW: all
Desc: verbose to stderr
Value: any; special value "r" to redirect stderr to MESA.LOG
MESA_FX_POINTCAST
OS: all
HW: dual-TMU cards (some Voodoo1, Voodoo2, Avenger, Napalm)
Desc: try to use pointcast palette
Note: may give adverse effects on UMA cards (Avenger, Napalm)
MESA_FX_IGNORE_PALEXT
OS: all
HW: all
Desc: disable 6666 palette
MESA_FX_IGNORE_PIXEXT
OS: all
HW: Napalm
Desc: force 565 16bpp mode (traditional Voodoo, no 32/15bpp)
MESA_FX_IGNORE_TEXFMT
OS: all
HW: Napalm
Desc: disable 32bit textures
MESA_FX_IGNORE_CMBEXT
OS: all
HW: Napalm
Desc: disable Napalm combiners (color/alpha/texture)
Note: this option allows dual-TMU cards perform single-pass
trilinear, but some advanced (multi)texturing modes
won't work (GL_EXT_texture_env_combine)
MESA_FX_IGNORE_MIREXT
OS: all
HW: all
Desc: disable mirror extension
MESA_FX_IGNORE_TEXUMA
OS: all
HW: all
Desc: disable UMA
MESA_FX_IGNORE_TEXUS2
OS: all
HW: all
Desc: disable Texus2
MESA_FX_MAXLOD
OS: all
HW: non VSA-100 cards
Desc: enable large texture support using SW rescaling
Value:
"9" - 512x512 textures
"10" - 1024x1024 textures
"11" - 2048x2048 textures
MESA_GLX_FX
OS: linux
HW: Voodoo1, Rush, Voodoo2
Desc: display mode
Note: (!) experimental: "w" may work in Win32 using non-V1/V2 HW
Value:
"w" - windowed mode
"f" - fullscreen mode
"d" - disable glide driver
