Catalyst 4.2 out.

Aperto da COSWORTH6K, 12 Febbraio 2004, 20:03:53

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COSWORTH6K

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COSWORTH6K

Fixed in this driver:

-Running Celestia under Windows XP with an ATI RADEON™ 8500 series or RADEON™ 9100 series installed no longer results in a slow down of the performance
-Enabling extended desktop mode with the display set to 1600x1200 and running Inventor 8 no longer results in display corruption when loading a sample
-Performance losses noticed in Wolfenstein: Enemy Territory with the previous CATALYST™ display driver have been resolved in this release of CATALYST™
-Logging on as an Administrator under Windows XP and doing a fast user switch to limited user no longer results in display corruption when playing a DVD using WinDVD version 4 or 5
-User defined colour setting are now retained when exiting a 3D game or application
-The ATI Control Panel no longer fails to launch when attempting to enter the Advanced options of the primary display adapter after disabling extended desktop support
-The Cancel button found in the ATI 3D tab is now working properly when switching between a user defined profile and the default setting
-Enabling the CRT as the primary display and turning the TV off in the Display page no longer results in a general protection fault under Windows ME
-The Anisotropic Filtering custom setting is now retained under Windows XP with an ATI RADEON™ 7200 installed
-The D3D panel now retains the user defined AA/AF setting under Windows XP when a RADEON™ 8500 series is installed and the main setting is set to High Quality
-Launching the game Tron 2.0 under Windows XP no longer results in the game failing to respond after the game introduction is loaded
-Launching the game Line of Sight: Vietnam and setting the graphics option to 800x600 16bpp no longer results in the game failing to respond when selecting a new game
-Running the game Armed and Dangerous under Windows XP with an ATI RADEON™ 9200 series installed no longer results in the display image appearing corrupted when selecting Storm the Base mission in the game
-The game Half-Life is now displayed properly under Windows XP when the game resolution is set to either 320x240 or 400x300
-Playing the game Serious Sam 2 under Windows XP with an ATI RADEON&tdrade; 9500/9800 series installed no longer results in the game failing to run when the game option is set to OpenGL
-Playing the game Unreal Tournament 2003 under Windows XP with an ATI RADEON™ 9600 series installed no longer results in texture corruption being displayed on the flag surfaces in the DM-Tokara Forest
-Selecting the Optimum Quality setting in D3D control panel no longer results in a frozen frame when launching the game HALO
Setting the resolution in the game -SpyHunter to 1280x1024 along with having the Use Recommended Settings slider set to balanced in the ATI 3D tab no longer results in some background images being missing while the game is loading
-Setting the display option to 640x480 or 800x600 in the game Splinter Cell no longer results in the game menu flickering
-Returning to the main menu in the game Counter-Strike no longer results in the game's refresh rate reverting back to 60Hz when resuming game play
 
Relase note:

http://www2.ati.com/drivers/Catalyst_42_Release_Notes.html





Questo messaggio è stato aggiornato da cosworth6k il 12/02/2004  alle ore  20:09:23
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izio75

Grazie COSWORTH6K,

un driver dietro l'altro ATI....mah!! :);)

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izio75

Direct3D Setting Enhancement

Previous versions of the ATI display driver required the monitor going blank for up to 8 seconds when applying Direct3D settings. The latest ATI software driver for the RADEON™ 9500 and higher class of products now allows for the Direct3D setting to be applied without the monitor's display going blank.

Gran bella cosa..finalmente!!

:D

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Thermaltake TSUNAMI

af624726

Performance Improvements

As with most CATALYST™ releases performance has increased in various situations. This release of CATALYST™ provides performance gains to the ATI DX8 product family. These products include the RADEON™ 9200, 9000, and 8500 series. Performance gains are noticed throughout the following software:

    * Framerates in Unreal Tournament 2003 are up by as much as 15%
    * A performance gain of between 5 and 10% is noticed in Aquamark3
    * A performance gain of between 2-3% is noticed in ShaderMark scores
    * Framerates in Halo are up 3 to 4%
    * A performance improvement of 2% is noticed in Tomb Raider
;)

The Doctor: Think you've seen it all? Think again. Outside those doors, we might see anything. We could find new worlds, terrifying monsters, impossible things. And if you come with me... nothing will ever be the same again!

Glide

CitazioneGrazie COSWORTH6K,

un driver dietro l'altro ATI....mah!! :);)





Ciò vuol dire che i problemi da "fixare" di volta in volta sono in numero cospicuo e che la differenza tra una revisione e la successiva non è strutturale...

Tra i problemi risolti citati dal MOD COSWORTH6K mi ha colpito favorevolmente questo
Citazione-The Anisotropic Filtering custom setting is now retained under Windows XP with an ATI RADEON™ 7200 installed

il quale dimostra che si sta lavorando concretamente anche sui prodotti che non sono da un bel pò sul mercato: Radeon 7200 significa Radeon di prima generazione :)



Ciao ciao


izio75

CitazioneCiò vuol dire che i problemi da "fixare" di volta in volta sono in numero cospicuo e che la differenza tra una revisione e la successiva non è strutturale...


Difatti odiavo l'oscuramento del monitor al cambio delle impostazioni D3D!!! ;)

Asus P5K-E
Intel® Core™2 Q6600
Cellshock Value DDRII 667  
OCZ PowerStream 520W PSU
PNY 8800 GTS
SB Audigy
Thermaltake TSUNAMI

Superbox

Citazione-Performance losses noticed in Wolfenstein: Enemy Territory with the previous CATALYST™ display driver have been resolved in this release of CATALYST™

Questo si che mi interessa! :cool:

Cmq, come fatto notare da izio, anche evitare l'oscuramento del monitor quando si applicano i settings D3D è bella noia in meno. :)

Non resta che aspettare che Khana li installi e ci dica quali sono i cambiamenti di performance effettivi in aquamark... :D

In filosofia, in religione, in etica e in politica, due e due avrebbero potuto fare cinque. Ma fino a che ci si manteneva nell'ambito di disegnare un aeroplano o un fucile, dovevano fare quattro.
- G. Orwell

Glide

Non so con Aquamark (:)) ma con i giochi la differenza in velocità rispetto ai 4.1 c'è.

Scaricate ed installate genteee ;)

Ciao ciao


feia.feia

Ottimi.
Nessun crash dovuto ai driver video, qualità superba e stabilità ancor di più: 2 ore di gioco continue, + vari aquamark e nemmeno un difetto!
Grazie ati! :D

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