3dfxzone.it AMDZone.it ATIZone.it HWSetup.it NVIDIAZone.it UnixZone.it 3dfxzone.it Community
Forumzone Community
Torna indietro   Forumzone Community > » Piattaforme hardware » Schede video > Schede video e GPU AMD & ATI
Registrazione Ricerca Messaggi recenti Contrassegna i forum come già letti Utenti FAQ Regolamento
In primo piano

Schede video e GPU AMD & ATI Discussioni sulle schede video basate sulle gpu ATI Radeon

Rispondi
 
Strumenti discussione Modalità visualizzazione
Vecchio 09-06-2004, 21.28.54   #1
COSWORTH6K
Forumzoniano Esperto
 
L'avatar di COSWORTH6K
 
Data registrazione: 30-10-2002
Residenza: Gorizia
Messaggi: 1,649
Post Catalyst 4.6 out

Download

http://www.hwsetup.it/news/puntatore.php?uid=327

__________________
-----------------------
Moderatore 3DFX ZoNe
Powered by Voodoo 6000
COSWORTH6K non è connesso   Rispondi citando
Vecchio 09-06-2004, 21.31.44   #2
COSWORTH6K
Forumzoniano Esperto
 
L'avatar di COSWORTH6K
 
Data registrazione: 30-10-2002
Residenza: Gorizia
Messaggi: 1,649
Post

Fixed in this driver:
-Display corruption is no longer seen when rotating the primary desktop 90 degrees or 180 degrees under Windows 2000 with extended desktop enabled
-Display corruption is no longer seen when running the ATI demo Dolphin v1.1 with the Truform option set to Application Preference
-The operating system no longer fails to respond when doing a monitor swap while running an overlay image on the secondary display
-Rotating a display of 1024x768 60Hz followed by entering standby mode no longer results in display corruption being seen briefly when resuming
-Using the ATI icon in the system tray or using a hotkey stroke to rotate the display image no longer results in the operating system intermittently failing to respond for approximately 90 seconds
-Playing a DVD with DXVA enabled and attempting to rotate the display 90 degrees no longer results in the operating system failing to respond
-Moving an OpenGL window around the Windows desktop no longer results in the operating system intermittently failing to respond
-While playing the game Halo, under certain conditions, images that should be hidden behind solid foreground objects are no longer showing through
-Starting a game of Splinter Cell Pandora Tomorrow under Windows XP with an ATI RADEON 9000 PRO installed and the display set to 1024x768 and the graphics quality set to high no longer results in flickering textures
-Display corruption is no longer seen when using particular air craft in "Century of Flight" games found in Flight Simulator 2004
-Textures are now applied correctly in the game Silent Storm when setting the resolution to 1024x768 32bpp and the quality option set to high
-Enabling AF to 8x and running the game Battlefield Vietnam with the graphics set to high and the display set to 1280x1024 32bpp no longer results in display corruption being seen at a certain point of the game
-The display menu for the game 4x4 EVO 2 is now available when the rotation option is used to set the display to 180 degrees
-Circular grid corruption is no longer seen when launching World Fables under Windows XP with Anti-Aliasing enabled at 4X
-The Windows XP operating system no longer intermittently fails to respond when restarting the game Homeworld 2
-Adobe Gamma and other colour calibration software now have the ability to adjust their independent gamma values. Note: In certain situations when closing the application, the default desktop gamma is not restored.
-The wireframe in edit UVWs is now drawn correctly after zooming in on an object in 3ds max
-Running Solidworks 2004 under Windows XP and dragging the grapicstest2004.sldprt window to a secondary display no longer results in the planes being highlighted after the mouse is moved off the plane
-The Solidworks 2004/SP3 application no longer fails to respond when opening the shaderstest.sldasm test with Real View enabled
-Enabling extended desktop followed by setting the display resolution to 1280x1024 on the secondary display adapter no longer results in the application ProEngineer terminating


__________________
-----------------------
Moderatore 3DFX ZoNe
Powered by Voodoo 6000
COSWORTH6K non è connesso   Rispondi citando
Vecchio 09-06-2004, 21.33.55   #3
COSWORTH6K
Forumzoniano Esperto
 
L'avatar di COSWORTH6K
 
Data registrazione: 30-10-2002
Residenza: Gorizia
Messaggi: 1,649
Post

Performance Improvements
As with most CATALYST™ releases performance has increased in various situations. The following performance gains are noticed:

-Pixel Shader compiler improvements bring significant performance gains to PS 2.0 applications such as Halo (2-3%), Tomb Raider (4-5%) and Mother Nature (4-5%).
-ShaderMark 2 shows numerous gains in the 3-6% range. The High Dynamic Range scenes in ShaderMark (Tests 20 & 21) gain 10-15%.
-RADEON X800 driver tuning improves performance for several Vertex-Shader-heavy tests. For example, Battle of Proxycon, Troll's Lair and Mother Nature gain 9-15% on the RADEON X800 PRO.
-Improvements in our surface allocation and texture management code have increased performance for resource-challenged cases.
-Re-Volt scores improve 25% at 1600x1200 across several RADEON configurations.
-ShaderMark Test 14 (Veined Marble) improves dramatically (up 380% at 1600x1200) on some 256MB products.
-Improvements in OpenGL driver efficiency bring numerous small gains (1-3%) in Call of Duty, Wolfenstein - Enemy Territory, Star Trek - Elite Force II, Serious Sam, Return to Castle Wolfenstein and Quake III Arena.
-X800 memory tuning improves Anti-Aliasing performance in a number of games and benchmarks. For example, at 4xAA, 3DMark2001 gains 4-7%, UT2003 Antalus and Asbestos Flybys improve 2-7%, and the CodeCreatures score rises 15%.


__________________
-----------------------
Moderatore 3DFX ZoNe
Powered by Voodoo 6000
COSWORTH6K non è connesso   Rispondi citando
Vecchio 10-06-2004, 17.42.06   #4
Supernova
Forumzoniano Novizio
 
L'avatar di Supernova
 
Data registrazione: 21-11-2003
Messaggi: 43
Post

Qualcuno li ha provati?
Supernova non è connesso   Rispondi citando
Vecchio 20-06-2004, 19.26.44   #5
insanity_Xtreme
Forumzoniano Giovane
 
L'avatar di insanity_Xtreme
 
Data registrazione: 21-03-2004
Messaggi: 222
Post

Io li ho provati e i milglioramenti più significativi li ho riscontrati su far cry dove il gioco è apparso più fluido e su 3dmar03 dove i fps sono raddoppiati. considera che la mia scheda è una sapphire 9600XT
insanity_Xtreme non è connesso   Rispondi citando
Rispondi

Social Network - Segnala e condividi questa discussione

Strumenti discussione
Modalità visualizzazione

Regole di scrittura
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is Attivato
Le faccine sono Attivato
Il codice [IMG] è Attivato
Il codice HTML è Disattivato
Vai al forum


Tutti gli orari sono GMT +1. Adesso sono le 14.03.05.


ForumZone.it è la Community dei lettori di 3dfxzone.it, AMDZone.it, ATIZone.it, HWSetup.it, NVIDIAZone.it e UnixZone.it.
ForumZone.it è servita da vBulletin - Copyright ©2000 - 2020 Jelsoft Enterprises Ltd.
E' vietata la riproduzione non autorizzata del contenuto informativo e grafico.
Puoi porre un quesito e segnalare abusi scrivendo alla Redazione.
Norme sulla Privacy degli utenti di ForumZone.it.